03-07-2017, 05:03 PM
This used to be a regular thing we did, and I think it was great. I know I certainly learned a lot from it. So without further ado:
Abandoned Caravan (extraevildave): I love this entry, from a thematic, an execution, and a creativity standpoint. I love the use of the Luigi toy (my sons have several Cars toys, and I'm definitely eyeing them covetously now). I also really like the color and texture of the rust, but the one critique I would offer is that the rust needs more blending/streaking; the edges between the rusted and non-rusted portions are maybe too sharply defined. Finally, the desert plants are a nice touch, and really give the whole piece a very evocative "middle of nowhere" feel.
Ruined Tower (Alabastero): Full confession - Hirst Arts stuff generally leaves me cold. I don't know what it is, maybe the sameness of texture of the blocks, or the way they fit almost too precisely, I'm not sure. That said, I really like the composition of this piece. The double columns, the fact that it's two levels (great from a playability standpoint, which I rate highly in terrain projects), and the fact that the side gallery is modular are all really neat. I also love the way you've done the ruined bits; the masonry actually looks broken and crumbling rather than just scored or cut, and this really contributes to the ambience of the piece. I'd have liked to have seen a bit more variability in color to the stonework, but I like the way you've turfed the piece, and I feel like all of the greenery (brownery?) is in the right places.
Devastated Room of Devastation (Blocky): This one just makes me smile. It is clear that something "Very Bad " happened here. I love the little details like the staining on the floor near the potted plants and the bloody knife on the table. The only part of this piece I'm less enthused about is the giant spider-web. It almost looks like an afterthought, and doesn't really match the rest of the piece all that well. I think the really outstanding parts of this piece are the floor (I like both the mosaic tile and the tattered, rotten carpet) and the wainscoting. The carpet could maybe have been hit with something to lessen its "fuzziness" (as it's just slightly out of scale), but the overall effect is very cool.
Great entries from everyone!
Abandoned Caravan (extraevildave): I love this entry, from a thematic, an execution, and a creativity standpoint. I love the use of the Luigi toy (my sons have several Cars toys, and I'm definitely eyeing them covetously now). I also really like the color and texture of the rust, but the one critique I would offer is that the rust needs more blending/streaking; the edges between the rusted and non-rusted portions are maybe too sharply defined. Finally, the desert plants are a nice touch, and really give the whole piece a very evocative "middle of nowhere" feel.
Ruined Tower (Alabastero): Full confession - Hirst Arts stuff generally leaves me cold. I don't know what it is, maybe the sameness of texture of the blocks, or the way they fit almost too precisely, I'm not sure. That said, I really like the composition of this piece. The double columns, the fact that it's two levels (great from a playability standpoint, which I rate highly in terrain projects), and the fact that the side gallery is modular are all really neat. I also love the way you've done the ruined bits; the masonry actually looks broken and crumbling rather than just scored or cut, and this really contributes to the ambience of the piece. I'd have liked to have seen a bit more variability in color to the stonework, but I like the way you've turfed the piece, and I feel like all of the greenery (brownery?) is in the right places.
Devastated Room of Devastation (Blocky): This one just makes me smile. It is clear that something "Very Bad " happened here. I love the little details like the staining on the floor near the potted plants and the bloody knife on the table. The only part of this piece I'm less enthused about is the giant spider-web. It almost looks like an afterthought, and doesn't really match the rest of the piece all that well. I think the really outstanding parts of this piece are the floor (I like both the mosaic tile and the tattered, rotten carpet) and the wainscoting. The carpet could maybe have been hit with something to lessen its "fuzziness" (as it's just slightly out of scale), but the overall effect is very cool.
Great entries from everyone!