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    Thread: All Natural (well mostly) Poll
Post: RE: All Natural (well mostly) Poll

Well done gmillar, a worthy winning entry. You now get to pick the theme for the next comp. Setting up the comp thread is an admin job, so you have to contact andy about that.
extraevildave Comp XIV: All Natural (well mostly) (Ended) 10 9,750 05-31-2017, 03:55 AM
    Thread: All Natural (well mostly) Poll
Post: All Natural (well mostly) Poll

Vote for something.
extraevildave Comp XIV: All Natural (well mostly) (Ended) 10 9,750 05-24-2017, 01:15 AM
    Thread: Comp XIV: FINAL ENTRIES
Post: Alien or Mutant Plants

For my entry in this competition I decided to make some Sci-Fi plant scatter terrain. These pieces are made for 25/28 mm gaming but could probably be used for any thing from 6 mm scale up. The mater...
extraevildave Comp XIV: All Natural (well mostly) (Ended) 3 4,812 05-21-2017, 06:41 PM
    Thread: Alien or Mutant Plants
Post: RE: Alien or Mutant Plants

A few more plants. Sadly some pictures are a bit overexposed (auto focus, macro settings and flash photography don't always mix well with light colours). Some pods from an unknown tree. [Image: http...
extraevildave Comp XIV: All Natural (well mostly) (Ended) 4 4,752 05-21-2017, 09:27 AM
    Thread: All natural entry
Post: RE: All natural entry

Nice work but you need to make a few small of additions to your final entry, a brief description of the materials used, completed size, intended final purpose and a link to your WIP thread. To make a...
extraevildave Comp XIV: All Natural (well mostly) (Ended) 13 13,140 05-20-2017, 02:19 AM
    Thread: Alien or Mutant Plants
Post: RE: Alien or Mutant Plants

To get started I collected a bunch of seedpods and other plant bits, mostly from Australian native plants.  Being Australian plants they are very tough and should stand up to quite a bit of gaming.  N...
extraevildave Comp XIV: All Natural (well mostly) (Ended) 4 4,752 05-20-2017, 01:52 AM
    Thread: Alien or Mutant Plants
Post: Alien or Mutant Plants

I'm back from Japan with just enough time to put together a quick entry. I plan on creating an assortment of scatter terrain plants for Sci-fi gaming and to use a lot of natural materials in the proc...
extraevildave Comp XIV: All Natural (well mostly) (Ended) 4 4,752 05-17-2017, 11:31 PM
    Thread: Overgrown Battlefield
Post: RE: Overgrown Battlefield

Nice ground texture and a good assortment of battlefield debris just don't forget to make 'em rusty ('cause I like rust).
extraevildave Comp XIV: All Natural (well mostly) (Ended) 8 7,843 05-17-2017, 01:05 PM
    Thread: All natural entry
Post: RE: All natural entry

Looks good so far, I like the mixed look of the scrub and I particularly like your fish bones, gives a bit of extra character to the piece. A light drybrush of white on the rapids should give them a m...
extraevildave Comp XIV: All Natural (well mostly) (Ended) 13 13,140 05-17-2017, 12:55 PM
    Thread: All Natural (well mostly)
Post: RE: All Natural (well mostly)

(04-06-2017, 10:23 AM)pendrake Wrote: What are your thoughts on a gnome door on the side of a tree? Or on the side of a giant mushroom? Sounds OK to me, and it also covers the optional critter chal...
extraevildave Comp XIV: All Natural (well mostly) (Ended) 2 4,310 04-10-2017, 02:58 AM
    Thread: All Natural (well mostly)
Post: All Natural (well mostly)

For this competition entrants must create naturally occurring terrain, meaning something that was not created by sentient beings. It can be real world, sci-fi or fantasy setting as long as it’s natur...
extraevildave Comp XIV: All Natural (well mostly) (Ended) 2 4,310 03-23-2017, 07:43 AM
    Thread: Makeshift Poll
Post: RE: Makeshift Poll

(03-22-2017, 10:16 AM)Alabastero Wrote: Well done, extradevildave, congratulations! I'm curious what comes next...? Thanks Alabastero. I'm going away in a couple of days and won't be back for ove...
extraevildave Comp XIII: In Ruins (Ended) 9 8,110 03-23-2017, 03:13 AM
    Thread: Drallitoc's Lost Jungle Temple
Post: RE: Drallitoc's Lost Jungle Temple

Trapdoor Spider hole! Say there'll be a Trapdoor Spider hole.
extraevildave Work In Progress 236 278,963 03-22-2017, 09:47 AM
    Thread: Makeshift Poll
Post: RE: Makeshift Poll

Huzzah, victory is mine. :D I've already got a couple of ideas for the next comp, hopefully I'll get to post the final decision soon.
extraevildave Comp XIII: In Ruins (Ended) 9 8,110 03-22-2017, 09:39 AM
    Thread: Makeshift Poll
Post: RE: Makeshift Poll

(03-17-2017, 06:34 PM)AndySlater Wrote: So, now that I am here, what's the difference between this "makeshift" poll and an "official" one?  What was I being asked to do that hasn't already been done...
extraevildave Comp XIII: In Ruins (Ended) 9 8,110 03-22-2017, 09:18 AM
    Thread: Makeshift Poll
Post: RE: Makeshift Poll

(03-17-2017, 12:14 AM)SethDrallitoc Wrote: (03-17-2017, 12:12 AM)extraevildave Wrote: In the absence of an official poll here's a makeshift one.   No "poll". For some reason the poll didn't appea...
extraevildave Comp XIII: In Ruins (Ended) 9 8,110 03-17-2017, 12:25 AM
    Thread: Makeshift Poll
Post: Makeshift Poll

In the absence of an official poll here's a makeshift one.  
extraevildave Comp XIII: In Ruins (Ended) 9 8,110 03-17-2017, 12:12 AM
    Thread: Makeshift Poll
Post: Makeshift Poll

Abandoned Caravan (extraevildave):  Ruined Tower (Alabastero):  Devastated Room of Devastation (Blocky): 
extraevildave Comp XIII: In Ruins (Ended) 1 2,139 03-16-2017, 11:57 PM
    Thread: Mock zombie attack with some terrain I just finished!
Post: RE: Mock zombie attack with some terrain I just fi...

  The basing of the zombie nearest to the camera looks fine, use it as a stock standard for most of your zombies. For a bit of variety you can occasionally add something different to a base, for examp...
extraevildave Terrain Showcase 5 6,447 03-10-2017, 05:12 AM
    Thread: Comp XIII: FINAL ENTRIES
Post: Abandoned Caravan

ABANDONED CARAVAN For this competition I decided to build an old style caravan and car abandoned in the Mojave Desert.  It’s built for 25/28mm skirmish gaming in a post-apocalyptic setting (1962 Cuba...
extraevildave Comp XIII: In Ruins (Ended) 3 3,477 03-03-2017, 11:09 PM